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Devlog

Studio updates, patch notes, and milestone signals

A single feed for the games estate, spanning flagship work, mini-game releases, tuning passes, and concept movement.

Lunar Strike Force

Apr 19, 2026

LSF Public Beta Is Live

The public leaderboard, pilot profiles, and first release loop are now available.

Published

Lunar Strike Force

Apr 18, 2026

Combat Telemetry Pass

Mission-end stats now highlight accuracy, combo stability, and wave survivability for better player feedback.

Published

Glow Grid

Apr 18, 2026

Glow Grid UI Pass

A cleaner visual language for fast pattern recognition and sharper feedback.

Published

Snake

Apr 18, 2026

Snake Web Build Live

Snake is now playable directly in the mini-games surface with live score submission and public leaderboard testing.

Published

Neon Blast

Apr 18, 2026

Neon Blast Score Rush

The first competitive tuning pass focused on speed, visibility, and chaining pressure.

Published

Retro Racer

Apr 18, 2026

Retro Racer Track Pass

Shorter track loops and stronger corner readability improved retry flow and top-speed play.

Published

Project: Void Walker

Apr 18, 2026

Void Walker World Note

Early concept work is focusing on silence, scale, and movement through hostile emptiness.

Published